What is the course about?
Adobe Animate CC (formerly known as Flash) is widely used by professional animators and combines traditional methods of drawn and cut-out animation with the added benefit of a digital work-flow. Learn the how to create exciting traditional and experimental animations using this professional and accessible software.
What will we cover?
- Professional contemporary examples of Animations using Animate CC
- Digital hand drawing using the Animate drawing tools and a Wacom tablet
- Importing images and movie clips into Animate
- Creating keyframes
- Creating Symbols
- Different forms of tweening
- Importing and using sound files
- Syncing sound and image
- Exporting work as animated movies.
What will I achieve?
By the end of this course you should be able to...
- Use the drawing tools in Animate CC
- Create drawn animations using keyframes
- Create animations using tweening to animate transformations
- Import video and images into Animate CC for reference and Rotoscoping
- Import sound and synch sound to animation in Animate CC
- Export animated sequences.
What previous students have achieved on this course: “I feel I have achieved quite a lot. I do use the program at home and have lots of fun with it. My most exciting achievement is being able to make my lifetime hobby of drawing mystical characters finally move.” AM.
“I’ve learnt how to use the majority of tools in Animate and how to rotoscope and do all 3 tweens. This course has enabled me to find a new interest and potentially take it further.” RG
“Hopefully it will really benefit me… I’m hooked! Hoping to get into it as a career so this is a great start.” NF
What level is the course and do I need any particular skills?
This is an introductory course. You do not need to have any experience in animation or in the application Animate CC (formerly known as Flash). You do need to have some basic experience of using a computer, such as navigating through folders, opening and saving files.
You should be able to follow simple written and verbal instructions, demonstrations, hand-outs and health and safety information, and will be invited to take part in group discussion. You should be able to use numbers and be able to do simple measurements and calculations.
How will I be taught, and will there be any work outside the class?
You will be taught using a range of techniques including short lectures, demonstrations, practical exercises, group and individual assistance and hand-outs. Please note the Build uses Apple Mac computers in Digital arts, Film, Animation, Graphics, Illustration, Photography and Web design. Homework can be set but is not compulsory. It is recommended that to get the best out of the course you have the software installed on your own computer to enable you to practise techniques outside of the lessons. You can download a trial version of the program, and may qualify for a student license of the software at a reduced price. Please check the Adobe website: https://creative.adobe.com/plans?plan=edu to find out if may be eligible.
Are there any other costs? Is there anything I need to bring?
There are no additional costs. It may be useful to bring a memory stick or portable hard drive – please note PC formatted hard drives can be read by Apple mac computers, but not written to. You will be advised on how to use a free online storage drive too if this is preferable.
When I've finished, what course can I do next?
You can develop your animation skills further with VG162 Digital 2D Character animation using Animate stage 2. Build offer a range of courses in 2D and 3D Animation, Adobe Animate, Adobe After Effects, Character animation, editing, sound, illustration, cartooning, storyboarding and adobe Photoshop to enhance your animation practice.
General information and advice on courses at Build is available from the Student Centre and Library on Monday to Friday from 12:00 – 19:00.
See the course guide for term dates and further details